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Monthly Archives: August 2014

<strong>Pandemonium</strong>
Outablue Solutions / the Space

Pandemonium

Posted on August 22, 2014 by Joe Orman, Developer • Leave a comment

The puzzle is intricately simple. The whisper of the forester unveils the system. The sound causes an echo of the message. The problem is the noise. The noise is drowning, deafening, and incessant. The noise is unruly, demanding, and baffling. The noise urges hyper vigilance. The noise stresses constantly of doom and gloom. It is … Continue reading →

<strong>Midnight Sunrises</strong>
Outablue Solutions / the Space

Midnight Sunrises

Posted on August 18, 2014 by Joe Orman, Developer • Leave a comment

As darkness fell yet again on another day that had just started, it took all the energy we had to pull ourselves up by our bootstraps. This was the definitive action to take. So, we were told anyways. Buck up little camper and get back on the horse. Try harder this time. So, we did … Continue reading →

<strong>Opposite World</strong>
Outablue Solutions / Roadtripnbrand

Opposite World

Posted on August 18, 2014 by Joe Orman, Developer • 1 Comment

Reflecting on opposite world and how thoughts have changed for the better. Thought before: I better get my act together. Thought today: How in the heck is my act coming together? Thought before: I’ve got to make this work. Thought today: This is working better if I just step out of the way. Thought before: … Continue reading →

<strong>Projector Canvasses – Sketch #11</strong>
Canvasses / The Sketch Pad

Projector Canvasses – Sketch #11

Posted on August 15, 2014 by Joe Orman, Developer • Leave a comment

We’re no longer trying to make the narrative work. We’re simply reporting what is going on as the days progress forward and as we come across sight lines. We’re moving away from the idea of having any sort of authorship roles to those of scribes. And this moving away has been so good. Great even. … Continue reading →

<strong>The Weeds</strong>
Outablue Solutions / Roadtripnbrand

The Weeds

Posted on August 14, 2014 by Joe Orman, Developer • Leave a comment

I usually start out with a decent primary motive. But, there are also underlying motives there too. Underlying motives which seem determined to crowd out the primary one. Underlying motives like how will we pay for it? How will I get paid? Who is going to receive the credit? Who is going to own the … Continue reading →

<strong>Eyecatcher</strong>
Canvasses / The Sketch Pad

Eyecatcher

Posted on August 6, 2014 by Joe Orman, Developer • Leave a comment

Some mountains must be climbed simply because they over cast bigger shadows. Or more likely, it’s just because they stand in the way between us and dinner. We’ll probably stick with the first version because it just seems more courageous and worthy of a re-telling to our neighbors. Continue reading →

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